Chapter 7 provided a very interesting look at some of the
computer program options that teachers can work with in the classroom. One program
that I would really like to try is the Inspiration or Kidspiration program. Providing
students with a creative platform outside of Microsoft Office would both
challenge them and remind them of different ways they can go about completing
school projects. For example, I think it would be great to introduce them to
iMovie if Mac computers are available, since the graphic ability and purpose is
so different from that in MovieMaker. Whenever possible, students should be
exposed to different programs that try to accomplish the same thing. In doing
so, they could actually analyze the varied focuses of the different programs to
determine which one would best suit their needs.
I also think it is extremely important to foster creativity
in the classroom, especially to high school students who often don’t have the
opportunity to showcase their non-academic abilities. Not only does creative
opportunity give them a new way to process information, but it can actually be
a relaxing break from the more tedious and traditional demands of the school
day. I imagine that making graphic organizers (such as the one shown below,)
images, and charts on a program like Kidspiration will help students reorganize
information in their brain and will thus help them learn the information in a
clear, interesting way. I know that I understood information more deeply when I
started to teach and make visual displays for my students, and I believe that
it would work for many of them as well.
Students not only learn content when making these diagrams,
but must analyze the connections between topics, vocabulary words, and images, and
are thus developing their higher-order thinking skills. Similarly, if we
require our students to make these visual displays while using the internet as
a resource, they are enhancing both their content and technological knowledge. My
only concerns are with the students who are not used to creating something
artistic, or who are not very comfortable with technology. How do we utilize
our time most wisely to integrate these creative activities into our lessons?
What can we do to engage students who say they’re not artsy or creative when we
ask them to a complete a task that requires them to do so? How do we encourage
our students to make deeper connections between the material they are learning?
Samantha, In response to your second question I feel too often students try to use the excuse of not being artsy or creative in order to get out of doing projects. However, being non-arsty myself I have learned that allowing students to use graphics and art programs to help them they can find ways to be creative. I think as educators we shouldn't allow a students belief that they are not artistic stop them from being creative and using their imagination. So I guess providing them with other sources than having to draw things themselves can help them engage and still participate.
Samantha,
ReplyDeleteIn response to your second question I feel too often students try to use the excuse of not being artsy or creative in order to get out of doing projects. However, being non-arsty myself I have learned that allowing students to use graphics and art programs to help them they can find ways to be creative. I think as educators we shouldn't allow a students belief that they are not artistic stop them from being creative and using their imagination. So I guess providing them with other sources than having to draw things themselves can help them engage and still participate.